![]() ![]() The default co-driver seems like they got her to read the notes a bit too fast and I found myself missing the turn number a lot while Grist has a decent pause between the direction and number so I don't mishear it.We are totally in same page Jeremy but since there are 2 modes (casual/Simulator) they could crack it up and give as (the hardcore guys) some more challenge. Colin McRae's co-driver, Nicky Grist, is the other English option and he's great. So far against "tough" difficulty opponents, I'm usually up at least a few seconds a stage unless I decide to back off (which I usually do on the last stage if I have a big lead).Įdit: Oh, and if you don't like the default co-driver, you can change co-driver under the staff menu. Once you hit level 14 and can get B level parts, it becomes really easy to win stages by a fair margin. I like the team building and car management. Other than that, though, I like the game a lot. In the desert sections, you're going faster and the notes often felt too late (It's say "Right 6" and as you do the right 6 it'll go "into right 3" and you'll be going way too fast for a right 3 but it's too late because you're mid-turn), while in the forest you're much slower and the notes can be two or three turns ahead of where you are, which is not exactly useful when you usually can only keep track of one or two turns at a time. It was most noticeable for me on Australia when transitioning between forest and outback desert parts of stages. Some will be way too late, others way too early. They don't feel nearly as well timed as the ones in Dirt Rally. The only other issue I have is that some of the codriver pacenote calls for the generated stages can be kinda iffy. ![]() I did that and the game felt a million times better and I went from getting near last to winning almost everything on hardest difficulty without any assists (I usually placed in the top 200 on Dirt Dailies in Dirt Rally so I didn't expect to be getting last all the time). It also made doing turns consistently nigh impossible.Ī Steam forum post gave a recommendation to turn off wheel friction, tire slip, and steering force and then turn down all the other settings to 70-80 under the Vibration and Feedback menu for force feedback. The opposite can also occur on straights, where it feels like you are going fine and the wheel is resisting like normal then all of a sudden you'll spin because you were supposed to correct the car but didn't feel anything. By default it gives you a lot of bizarre feedback that makes it feel like your car is about to spin when it isn't, causing you to overcorrect and run off the road. I turned off a couple of settings and backed off a few things and now it's as good as Dirt Rally's feedback was. The default settings are way overboard for feedback and turn every car into an unpredictable, twitchy mess (especially the group B cars like the 205 T16, which was my favourite car in Dirt Rally). I dig it so far but be warned, you're gonna have to do some tweaking of the force feedback if you use a wheel. So far, the preliminary reviews have made me excited to get this game! Needless to say, that did nothing for me, and, at times, almost made me want to quit playing all together because I never fully grasped the drifting gameplay mechanic.Īs far as DIRT 4 goes, I'll most likely end up buying this on day 1 because I enjoy all of the DIRT games in some way. I love all forms of motorsports (F1, IRL, NASCAR, Rally, MotoGP, etc.), but drifting is one of the few I just cannot get in to. Where it lost me, personally, was all of the gymkhana events that involved any type of drifting. I have no problem with the arcade-y feel of that game. #DIRT 4 FORUMS FREE#I recently replayed some of DIRT 3 after it was being offered free for download. That game was so difficult, exhilarating, frustrating, rewarding, upsetting, and gratifying all at the same time - it was an incredibly torrid love affair to say the least. As someone who spent his teens playing simulation racing games with other people and recently re-invested in a high-end racing wheel, I had a love/hate relationship with DIRT Rally. ![]()
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